Control and Hitscan Weapons

A couple of the enemies I’m referring to

Less Time Behind Cover

You can see all the examples of hiding and not picking up health in this first boss fight.

Enemy AI Surrounding the Player

one of the large arenas where enemies can surround you

Facilitating the Superhero Power Fantasy

Encouraging More Mod Experimentation

The Mod menu. You really won’t use 90% of these though.

In Closing

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Tri Nguyen

Tri Nguyen

is writing game design exercises and analyses